Last week I needed to take a break from the toolset. After some heavy writing and area creation sessions, I was burned out a little bit (I guess this happens to everyone working with the TS from time to time).
I decided to give "The Witcher" another chance, since it was not playable after launch on my machine. The loading times between the area transitions were straight out off hell. So I patched it and started all over from the beginning.
And what should I say... I simply love it ! Great dark and gloomy atmosphere, rememberable characters and a compelling story ! A lot has been written about this game, so I think you know what it is about. If not... go and play it !
Of course my main reason was to get a closer look at all those fantastic looking areas. From screenshots, every view looks like a painting. Perfect use of color pallets and lightning. And I think I can say I have learned a lot about the texturing and lightning techniques the developers used. I have also figured out a neat trick they do with backdrops in the background, faking some great vistas (like in
this picture here, all mountains in the distance are just simple painted planes). I will try to do adept this in the TS soon.
Besides that, I have joined a german NWN2 modding group called
Feline Fuelled Games (Hi guys!). I love their modules they have previously finished and I will do some areas for the their upcoming stuff. In return, I hope to finish my little project with their help.
Learning from the witcher, I have painted a whole new set of textures for my upcoming areas. I will post some shots of them within the week.
But for now I have to go back to Geralt and solve some mysteries about an old druide tower in the swamps of Wyzima :)