Mittwoch, 20. August 2008

Hard days night

Just a quick wednesday update. Grimm is coming a long very good with the 14 indoor areas for the island. Great job so far !
I have set up a little area in a hurry yesterday. I want to use the steps I have been trough as a tutorial how to paint with my textures, basic area layout and color painting. On the left you can see the centerpiece, just some old farmhouse . There is also a river and a grassy part in this area.
I´m now going to write down the steps. After that I will feed the webpage with some content and setup the daycycle files ready for download. But I won´t finish this until the weekend. So, just a little delay. But after everything is setup once I will release some more stuff on weekly bases.

Going back to work now...

Kommentare:

Lance Botelle (Bard of Althéa) hat gesagt…

This tutorial sounds great!

And the screenshot of your "hurried" area looks better than all of my areas when I have spent ages. ;)

I look forward to reading it. :)

Lance.

Ayrin hat gesagt…

I am not so happy with this area, but it will work quit good as a tutorial area.
I have splitted the tutorial into two. The first one will be about "painting a path using my textures" :), while the second one focus on the whole area and how to do a propper setup for it.
There is so much I could write about (using YATT for example or how to paint a heightmap), but these are all things I just "do". It´s hard to write down the single steps. Maybe this something I will do in the future.

Jclef hat gesagt…

Very exciting stuff, Ayrin - I'm greatly looking forward to checking out your submission!

Lance Botelle (Bard of Althéa) hat gesagt…

I did download the YATT, but did not have a clue how to even start, and so if you did manage to do this in the future, then I would grab that as well. :)

Sometimes, even a tutorial saying how to start using a program is welcome. I will wait and welcome whatever you can do. :)

Lance.